Using the Delay parameter, you can change how long it takes for every character to respond to the changes. It gets even better when you realise that you can also animate these parameters, resulting in animated animation. Just grab the Scale param and give it a bit of a wiggle. This opens up a world of possibilities for per character animation.Įvery parameter you change here will affect every character, based on certain amount of delay. The fun with text really starts when you toggle on Animate and twirl down its extra options. Those are fancy typographist words for how far apart the letters are horizontally and vertically. Spacing X and Y control the Tracking and Leading of the text respectively. Text, Font, Style, Color and Size can all be used to change the look of the text, and of course the text itself.Īlignment and Position X and Y control how the text is distributed over the screen, and how multiple lines are aligned to each other. It has quite a few parameters, luckily most of them speak for themselves. As the name would suggest, it lets you generate and animate text on the fly. The Text Animator is a very powerful Source. When you find a specific look that you like for a Source, you can save that as a Preset using the P dropdown in the top right of the Properties. The best way to get your head around these is to just play around with them and see what you like. The Line Scape Source will have completely different parameters again. It also has a few less obvious ones like Gap and Style. Source Specifc PropertiesĮvery Source has a few properties unique for that Source.įor instance, Rings has a few obvious ones, like the number of rings, the overall size and the width of the rings. Sources also have the regular options to Scale, Position and Blend the clip like any other Video or Still file. This can be used to include the Source in an Autopilot sequence. This can be set in seconds or beats, depending on the Playback mode. Once placed, the properties for the Source will be available in the Clip tab.Īll Sources have a few shared properties.
![resolume arena 5 input sources resolume arena 5 input sources](https://i.ytimg.com/vi/aexwn30X6dM/maxresdefault.jpg)
![resolume arena 5 input sources resolume arena 5 input sources](https://i.ytimg.com/vi/GWhBLLpZ3XY/hqdefault.jpg)
Resolume arena 5 input sources generator#
Let's drag the Rings Generator to an empty clip slot.
![resolume arena 5 input sources resolume arena 5 input sources](https://64.media.tumblr.com/10983f585dafbbab3102b546a2cbe3bc/0cd68d7b13939f27-5a/s1280x1920/54f6e4581a5e444fa40f0615079c62df174b89c2.png)
To use a source, drag it from the Sources panel on the right of the screen, to one of the clip slots. The difference is that, while effects change existing audio or video, Sources generate new content on the fly.īecause they generate content, Sources need to be loaded the same way as you would load an audio or video content file.